
World Warrior / Turbo Rolling Attack: Hold L for at least 2. Additionally, each character now has two Alpha Counters instead of just one: one that can be performed with a kick button and another with a punch button. World Warrior / Turbo Hundred Hand Slap: hit P repeatedly (harder punches require faster taps) Flying Headbut: Hold L for at least 2 seconds, R, +P New Challengers Super Weight Drop: hold D for at least 2 seconds, U, +K. I only found out about it when I saw my Gfs little brother playing it. I had already moved on to sports games on Play Station. In fact, Genesis owners will get a few exclusive benefits, such as faster game play. The characters Guy and Gen can still perform Chain Combos, but only to a limited extent. Unlike any of the other Street fighter 2 titles released on SNES, I wasnt even aware it was coming out. Super Street Fighter II will debut simultaneously on both 16-bit systems in July, so Genesis aficionados can play alongside their SNES siblings.
#SUPER STREET FIGHTER 2 SNES MOVES SERIES#
The player can then perform any series of basic and special moves to create a Custom Combo until the Timer Gauge at the bottom of the screen runs out. 1 or above, the player can initiate a Custom Combo pressing two punch buttons and a kick or one punch button and two kicks. The main new feature in the game is the inclusion of the Custom Combo system (Original Combo in Japan), which replaces the Chain Combos from the first Alpha. Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking, and Fall Breaking. Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan/Asia and South America, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game features a number of improvements over the original, such as new attacks, stages, endings, and gameplay features.

The game is both a sequel and a remake to the previous year’s Street Fighter Alpha: Warriors’ Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting. In Super Street Fighter II onwards, it was converted in a command move exclusive to Ryu and, different from the normal Hadouken, sets the opponent on fire if not blocked. Projectiles do great at keeping Zangief away, as you can zone the guy to death.

Street Fighter Alpha 2, known as Street Fighter Zero 2 ( ストリートファイターZERO 2) in Japan/Asia and South America, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. Sadly, his slow speed and large size make it hard for him to get close though.
